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Riot Girl
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Posted - 2014.02.05 16:34:00 -
[1] - Quote
Invest in a couple of smartbombing battleships or gank the bumper. Oh god. |

Riot Girl
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Posted - 2014.02.05 22:51:00 -
[2] - Quote
Cassie Helio wrote:Riot Girl wrote:Invest in a couple of smartbombing battleships or gank the bumper. This is not an option in high sec. If you attack the bumper you will be CONCORDed. It's an option, you're just not prepared to look at it, which is unfortunate as it is the most effective way of keeping your ship alive. You choose the value of your own ship and loot, and when you choose not to counter-gank, you've decided that your freighter and cargo is worth less than the cost 5-10 catalysts. If it's worth so little, why are you even complaining?
Oh god. |

Riot Girl
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Posted - 2014.02.05 23:07:00 -
[3] - Quote
Cassie Helio wrote:Riot Girl wrote:Cassie Helio wrote:Riot Girl wrote:Invest in a couple of smartbombing battleships or gank the bumper. This is not an option in high sec. If you attack the bumper you will be CONCORDed. It's an option, you're just not prepared to look at it, which is unfortunate as it is the most effective way of keeping your ship alive. You choose the value of your own ship and loot, and when you choose not to counter-gank, you've decided that your freighter and cargo is worth less than the cost 5-10 catalysts. If it's worth so little, why are you even complaining? You shouldn't be forced to aggress first and lose your ship when the player is actually aggressing you but it just not being recognized by the current system.
You're not forced to, but the ownership of your property is being contested and if you care about it, you should probably do something about it. You said yourself, the BS keeps you bumped for a long time while the gankers log in, you could have your own gankers en route to you during that time. Maybe you could suggest it to your alliance leader, also it's probably best to use arty Thrashers.
Oh god. |

Riot Girl
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Posted - 2014.02.05 23:46:00 -
[4] - Quote
Claud Tiberius wrote:Especially when high sec space is claimed to be a safe area for neutral members. Where did you learn this?
Oh god. |

Riot Girl
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2709
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Posted - 2014.02.06 01:10:00 -
[5] - Quote
Claud Tiberius wrote:https://wiki.eveonline.com/en/wiki/Highsec That says the complete opposite of what you think it does.
Quote:Isn't is also fairly obvious? The only thing that's obvious are the immortal words of Lil B, a.k.a BasedGod.
If you can't do 10, then I don't want ****. If you can't do 5, then you must be a *****. Get out the game if you can't hit a lick.
Lil B is actually talking about doing jail time for armed robbery, but I think it translates quite nicely into Eve online, especially if you think of 5 and 10 as negative sec status.
Edit: I think it's fairly obvious, but the 'Get out the game' part is literally telling you to biomass. I think Lil B probably plays Eve online secretly. Oh god. |

Riot Girl
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Posted - 2014.02.06 01:59:00 -
[6] - Quote
Cassie Helio wrote:Riot Girl wrote: You're not forced to, but the ownership of your property is being contested and if you care about it, you should probably do something about it. You said yourself, the BS keeps you bumped for a long time while the gankers log in, you could have your own gankers en route to you during that time. Maybe you could suggest it to your alliance leader, also it's probably best to use arty Thrashers.
I thought about this some more and at first I thought it was a good idea but then I remembered sec status. A defense team would be taking huge sec status hits each time it tries to defend against someone who has found a way to tackle without getting an aggression timer and the bumper get no sec status hit at all. A defense squad eventually would not be able to come into high sec. The way gankers stay in high sec is ,since they make profit on ganks, they buy tags to raise their sec status while a defense squad would not have that luxury. Again, the system is set up in the favor for tackling a freighter by bumping with no consequences.
I hate having to tell other people how to play Eve, but if I had my own hauling corp, I'd probably want my own POS in Niarja where I can manufacture gank boats.
Oh god. |

Riot Girl
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Posted - 2014.02.06 02:05:00 -
[7] - Quote
Danika Princip wrote:Is that actually how it works? No. lol.
Oh god. |

Riot Girl
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Posted - 2014.02.06 10:43:00 -
[8] - Quote
Maximus Aerelius wrote:Riot Girl wrote:Invest in a couple of smartbombing battleships or gank the bumper. Yep, cos that's not going to get those BS CONCORDed and Kill Rights now is it not to mention that it's an AoE weapon and could include innocents... Then use something else. It's not my problem, you figure it out.
Oh god. |

Riot Girl
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Posted - 2014.02.06 10:48:00 -
[9] - Quote
Lilla Kharn wrote:Quote:However, persistent targeting of a player with bumping by following them around after they have made an effort to move on to another location can be classified as harassment I'm just going to leave this here, courtesy of GM Karidor. Freighters are inherently trying to leave the area no?  No, it means if the freighter has moved to another region to avoid being bumped and you follow them and keep bumping them with no intention of ganking them.
Oh god. |

Riot Girl
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2722
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Posted - 2014.02.07 06:43:00 -
[10] - Quote
I don't care about physics lessons. If a freighter can't be bumped, how are people going to successfully gank them in high sec? Oh god. |
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Riot Girl
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Posted - 2014.02.07 07:54:00 -
[11] - Quote
No, it was a question. Oh god. |

Riot Girl
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Posted - 2014.02.07 19:48:00 -
[12] - Quote
So instead of 20 Catalysts for a gank, it will take 20 Tornadoes, with pilots who all have to keep their sec status above -4.5. Sounds like quite a buff for haulers. Oh god. |

Riot Girl
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Posted - 2014.02.08 01:19:00 -
[13] - Quote
Kenrailae wrote:You keep assuming they have to stay above -4.5. I assumed it once, just now.
Quote:You don't acknowledge kill rights Kill rights against who?
Quote:and assume they are just gonna be chillin' in space the whole time waiting on some poor freighter. Well where else are they going to be? It's not like they can log in for a gank because you can't bump the freighter... unless you're saying you need kill rights on every freighter you want to gank.
Sorry, I don't know what you're getting at and you're not being very helpful in your explanation.
Edit: I think I get what you mean now. You're saying you should only gank freighters with kill rights and ignore the rest? Oh god. |

Riot Girl
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Posted - 2014.02.08 01:28:00 -
[14] - Quote
Ines Tegator wrote:Riot Girl wrote:So instead of 20 Catalysts for a gank, it will take 20 Tornadoes, with pilots who all have to keep their sec status above -4.5. Sounds like quite a buff for haulers. So it will take 1b of assets in order to gank 1b of assets (not counting cargo)? Sounds fair to me.
I think it's about 1.7bn. The thing is, it's not so much about the cost of the gank, but rather that the meta will change as a result. It will now become safer for haulers to do stupid things. There is less incentive to gank, more work involved in ganking, less viable targets to gank. In fact, if bumping is removed, it seems the only viable targets will be auto-piloting guys with 2bn+ in cargo or guys with kill rights on them. That's when ganking is no longer a viable profession and becomes an opportunist activity instead. Oh god. |

Riot Girl
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Posted - 2014.02.09 07:17:00 -
[15] - Quote
Loki Feiht wrote:Sounds the way it should be Why?
Oh god. |

Riot Girl
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2734
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Posted - 2014.02.09 11:26:00 -
[16] - Quote
JetStream Drenard wrote:20 gankers are 20 people out for a good time and that is easy to acquire. How easy is it exactly? Organising 20 people sounds like a feat in itself.
Quote:The freighter pilot cant convince their friends that it is fun to bring out a command ship, a rapier and a fleet of ECM and T2 Logi ships to escort him/her around every time they need to make a freighter run. Which means they have to do all that stuff themselves. Is this what the freighter pilots set up is supposed to look like? https://sites.google.com/site/khromtor/ No one is trying to take away your right to gank a freighter, just saying that the situation is lopsided. It's the freighter pilot's responsibility to ensure he has the support he needs. If he doesn't have enough support, he should find a new corp, hire someone or just not fly his ship unless he's willing to get ganked. If he takes a risk with his safety, he only has himself to blame.
Quote:Even with a lvl 5 skills, a Fenrir, and a full set of Nomads it takes 25 seconds to align. Thats 25 seconds, 12 km from the safety of a gate (after jumping through it) Add some rapier webs to it,,, who knows EFT doesnt calcualte that as far as I know Even if it was buffed, freighters would still get caught and these threads would still exist.
Quote:If the freighter could have low and mid slots with bonus to ECM and align time it might help. it might not It would need a huge nerf to EHP to compensate, making freighter ganks even easier because pilots will fit cargo expanders instead of tank. Cue more of these threads. Oh god. |

Riot Girl
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Posted - 2014.02.10 09:17:00 -
[17] - Quote
Corraidhin Farsaidh wrote:I keep seeing people say Eve is not a single player game, but being a sandbox means you play it how you choose No, you play it how other people let you.
Oh god. |

Riot Girl
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Posted - 2014.02.10 11:03:00 -
[18] - Quote
Corraidhin Farsaidh wrote:there are many ways to at least mitigate against others in many situations... Which is an example of you deciding how another person plays.
Mournful Conciousness wrote:Shall we look at this another way?
My proposal is that bouncing ships is silly. If ships hit each other, they should take damage in proportion to the mass and velocity of the ship that is hitting them.
By default, you ship should auto-evade other ships regardless of your command inputs. However, this safety feature should be able to be turned off.
Ramming someone in hisec should then make you suspect. Ramming a freighter with a cruiser should most likely result in the evaporation of the cruiser and some damage to the freighter, with the cruiser pilot now a suspect. That's fine, but we have to also consider that the cruiser has now torn an immense hole into the hull of the freighter and all the contents are being spewed into space. Oh god. |

Riot Girl
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Posted - 2014.02.10 11:28:00 -
[19] - Quote
They just released new graphics for wrecks which involves parts of ships breaking off. I don't know if that could be developed into a system that allows ships to break apart while still functioning. Oh god. |

Riot Girl
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Posted - 2014.02.10 11:49:00 -
[20] - Quote
Emma Muutaras wrote:i cant see any way to fix it except to declare it a exploit. That's not actually a fix.
Oh god. |
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Riot Girl
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2752
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Posted - 2014.02.10 14:23:00 -
[21] - Quote
There's nothing wrong with the bumping mechanics. Just because you've trained the skills to fly a freighter, it doesn't mean you have the skills to fly one. In other words, leave the hauling to people who know what they're doing. Oh god. |

Riot Girl
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Posted - 2014.02.10 14:31:00 -
[22] - Quote
Mu-Shi Ai wrote:Rhamnousia Nosferatu wrote:I've solo ganked a lot of folks myself and came to conclusion that people are simply lazy and ignorant. Boy, that's not a convenient conclusion for a ganker to come to. We should all be convinced by the sheer counter-intuitiveness of this outcome. It's the same conclusion capable freighter pilots come to. Oh god. |

Riot Girl
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Posted - 2014.02.10 15:07:00 -
[23] - Quote
Mu-Shi Ai wrote:by saying that people shouldn't haul cargo of high value in T1 freighters. I never said that.
Quote:Referring to these specific reasons for ganking is not much more than a diversionary tactic to make it seem like the issue is about the validity of ganking, when it really has nothing to do with that. I think you quoted the wrong post because I was talking about something completely different. I was talking about freighter pilots who take the necessary precautions to fly their ship safely. I wasn't justifying bumping by saying it was the pilot's fault they've been chosen as a target. I don't care why they were chosen, though I imagine it's because they're doing something stupid. Oh god. |

Riot Girl
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Posted - 2014.02.10 15:18:00 -
[24] - Quote
Yeah but I don't really get what you're saying.
You're either saying; 1) You think my argument is that bumping is justified because people carry too much cargo. 2) Ganking shouldn't be taken into consideration when considering changes to bumping mechanics. or 3) Buff carebears, nerf sociopaths.
I can't figure out which it is. Oh god. |

Riot Girl
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Posted - 2014.02.10 15:24:00 -
[25] - Quote
Bumping mechanics are very easily avoided. Just fly something smaller. Oh god. |

Riot Girl
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Posted - 2014.02.10 15:27:00 -
[26] - Quote
Mu-Shi Ai wrote:You defended that post. So I'm saying #1. If #1 is not true for you, perhaps you shouldn't defend posts that you don't agree with. I was defending the part you quoted because it was correct.
Oh god. |

Riot Girl
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Posted - 2014.02.10 15:37:00 -
[27] - Quote
Mu-Shi Ai wrote:Riot Girl wrote:I was defending the part you quoted because it was correct.
But do you think it is a valid rebuttal to the suggestion that freighter bumping is an exploit? If not, we're on the same page and have nothing to argue about.
The part you quoted about most people being ignorant and lazy is a valid rebuttal because the only people complaining are actually lazy and ignorant.
Oh god. |

Riot Girl
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Posted - 2014.02.10 15:46:00 -
[28] - Quote
DSpite Culhach wrote:I seem to recall that if you are mining and get bumped over and over, then move to a new system, get followed there and again bumped over and over, you can report it as harassment No, they have to move to a new region for it to be considered harassment. Even then, there are no clear guidelines to determine if following a miner to a new region is harassment. All they've said is that it would be reviewed on a case-by-case basis.
Oh god. |

Riot Girl
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Posted - 2014.02.10 15:58:00 -
[29] - Quote
Mu-Shi Ai wrote:You're missing an important element, which is that an exploit is often a known mechanic being used in an unintended way It's not being used in an unintended way. Oh god. |

Riot Girl
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Posted - 2014.02.10 16:14:00 -
[30] - Quote
Mu-Shi Ai wrote:Riot Girl wrote:It's not being used in an unintended way. So CCP introduced the bumping mechanic specifically so that gankers would be able to perma-bump freighters in high-sec instead of having to aggress (and get blown up by CONCORD) for using a point? Interesting analysis. It's not an interesting analysis. CCP considers bumping to be a normal mechanic. It doesn't matter if the mechanic was designed to be used that way or not, CCP have kept it in the game knowing how people are using it. This means it is not being used in an unintended way.
Oh god. |
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Riot Girl
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Posted - 2014.02.10 16:19:00 -
[31] - Quote
Mu-Shi Ai wrote:Riot Girl wrote:Mu-Shi Ai wrote:[quote=Riot Girl]It's not being used in an unintended way. It doesn't matter if the mechanic was designed to be used that way or not, CCP have kept it in the game knowing how people are using it. This means it is not being used in an unintended way. You have just singlehandedly explained why no computer application need ever be modified or updated. Will you stop twisting my words? Argue like a grown up, please.
Oh god. |

Riot Girl
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Posted - 2014.02.10 16:28:00 -
[32] - Quote
Development priorities? This is a GM issue, not a developer issue. Oh god. |

Riot Girl
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Posted - 2014.02.10 16:30:00 -
[33] - Quote
Mu-Shi Ai wrote:the possibility that CCP just hasn't yet been thoroughly convinced of the seriousness of the problem You want to convince CCP of the seriousness of the issue? Then stop flying freighters. When CCP looks at their data and sees no one flying freighters in high-sec, they will see there is a problem and address it. The fact is, freighters are being flown in abundance in highsec, which suggests the issue is actually nowhere near as serious as you want to make it out to be. Oh god. |

Riot Girl
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Posted - 2014.02.10 16:36:00 -
[34] - Quote
Batelle wrote:This is faulty. Bumping is a valid mechanic that when abused can be considered an exploit. Yeah, like all game mechanics.
Quote:Bumping is not something that can be "fixed," meaning the exploit remains in-game. What exploit?
Quote:The length of time that a player is bumped is a factor. Bumping someone to delay/prevent alignment to kill them is proper usage, but there are certain circumstances, particularly in highsec, where its used to circumvent other game mechanics to the detriment of the game. The vast majority of bumps are not anything that could be considered exploits, however it is possible to repeatedly bump ships, leaving them uncontrollable, for hours. There's no way that in such circumstances this could be considered anything but an exploit. It's considered harassment, not an exploit.
Oh god. |

Riot Girl
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Posted - 2014.02.10 16:58:00 -
[35] - Quote
Dieterlin wrote:Why should freighters only be giant boxes? Industrial ships are also heavily geared toward moving stuff, and they have plenty of options for tank/cargo/troll fits. Then use an industrial ship. If Freighters were given fitting slots, they'd still need to be balanced to have the same EHP they currently have, only with a fully fitted tank. How many freighter pilots do you think will fit tank?
Quote:Can you imagine anything in EVE that would be more boring than being a hisec Freighter escort? At least with mining, you have the option of watching a movie or something. A freighter escort would need to be constantly vigilant for the entire (painfully slow) journey, and even then, they can't really do much about a bumping stabber keeping the freighter out of warp basically indefinitely. What do you suggest, suicide-ganking the bumper? Should every freighter have a gang of a half-dozen catalysts on standby, on top of the ECM wing and logis and webbing ships that you recommend? Anything you want to be good at in Eve is boring. You have to put the best work in if you want to be better than everyone else, and that often takes planning and dedication and a lot of boring and repetitive tasks which only you can push yourself to do. Oh god. |

Riot Girl
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Posted - 2014.02.10 19:07:00 -
[36] - Quote
Dieterlin wrote:DCII + Bulkheads would be reduced cargospace relative to current freighters, but with substantially better survivability (about 1.5 times as much EHP as they do now). Two cargo expanders get it up above current cargo space levels, but with substantially reduced EHP. DCII + Cargo expander is just about equal to a current freighter, slightly less cargo and slightly more tank. They don't need more EHP and they're not allowed more cargo space.
Oh god. |

Riot Girl
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Posted - 2014.02.10 19:29:00 -
[37] - Quote
I believe the reason freighters aren't given larger cargo holds is to prevent them transporting capitals. Oh god. |

Riot Girl
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Posted - 2014.02.10 20:04:00 -
[38] - Quote
They all seem like pretty valid reasons for bumping someone. Oh god. |

Riot Girl
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Posted - 2014.02.11 11:59:00 -
[39] - Quote
Cathy Mikakka wrote:Also, what is with people and "bring friends" attitude. What if your friends are not online? Unlike bumpers friends, who are probably alerted out of game and can come at any time, freighter pilot doesn't have to have any way of contacting them out of game and if they are not in the game, he is screwed Cathy, I wasn't going to replyto you because I feel your arguments are too weak to bother wasting time with but I just wanted to say, this quote is priceless. Oh god. |

Riot Girl
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Posted - 2014.02.12 09:51:00 -
[40] - Quote
Emiko Rowna wrote:I canGÇÖt help to wonder if after 21 pages if we are not all just flogging a deceased equine.
CCP could bring this to an end with a simple definitive statement but have chosen to remain silent to this point.
GM Karidor wrote:CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another playerGÇÖs ship as an exploit. How many more simple, definitive statements do you need? Oh god. |
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Riot Girl
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Posted - 2014.02.12 11:57:00 -
[41] - Quote
Your Dad Naked wrote:It achieves the identical result of a warp scram No it doesn't, not in any way at all.
Quote:The result is gankers can still bump freighters out of alignment, however must enable a suspect flag in order to do so. This gives the player being bumped a tool to retaliate with, which is very important in keeping freighter bumping balanced.
Even if you don't think bumping is an exploit, I don't know how anyone could argue the approach above isn't more balanced at the very least. It's not balanced because you've made no mention of nerfing freighters to compensate for the increased difficulty in ganking them. There's no balance there, only increased safety for freighter pilots. Oh god. |

Riot Girl
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Posted - 2014.02.12 12:12:00 -
[42] - Quote
Motoko Innocentius wrote:ganking is fine and bumping isn't required for it. It's required because the alternatives don't offer enough incentive to gankers.
Oh god. |

Riot Girl
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Posted - 2014.02.12 12:20:00 -
[43] - Quote
Goldiiee wrote:'External forces are preventing you from warping at this time.' Warp scram, bumping same thing, you just don't get the message when your getting bumped. That's because bumping isn't scramming. Nothing is preventing you from warping.
Quote:The difficulty in ganking something increases only because the aggression rules of high sec are not being subverted They're not being subverted anyway. Gankers don't need to suicide in low/null and can use better ships for the task without losing them, they can't do that in high sec so it's already quite a lot more difficult.
Quote:So in essence it's not making it more difficult it's just making it as difficult as it is supposed to be. According to who? Oh god. |

Riot Girl
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Posted - 2014.02.12 15:02:00 -
[44] - Quote
Cathy Mikakka wrote:you would have to be with your gankmates at the gate attacking that freighter. That is all. In Tornadoes, with a sec status of at least -4.5. Then you have to focus only on targets which can cover the cost of the Tornadoes and have enough loot to make it worthwhile after splitting it between 20 people.
Oh god. |

Riot Girl
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Posted - 2014.02.14 03:55:00 -
[45] - Quote
Jta Grl wrote:No member of CCP ever said that bumping as an agressive maneuver is allowed under any circumstances. What they said was that miner bumping was not an exploit. So it's allowed... and it's aggressive
Oh god. |

Riot Girl
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Posted - 2014.02.14 04:34:00 -
[46] - Quote
Quote:In highsec harassing another person is supposed to mean the automatic loss of your ship. No it isn't.
Oh god. |

Riot Girl
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Posted - 2014.02.14 06:20:00 -
[47] - Quote
In your opinion, which isn't shared by CCP. Oh god. |

Riot Girl
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Posted - 2014.02.14 06:29:00 -
[48] - Quote
Cathy Mikakka wrote:Riot Girl wrote:Quote:In highsec harassing another person is supposed to mean the automatic loss of your ship. No it isn't. This forum needs a dislike button. Would that satisfy your frustration at not being able to formulate a comprehensive argument? There are more meaningful ways to deal with that, like actually doing some research on the subject you are arguing about.
Goldiiee wrote:A fanatic is one who can't change his mind and won't change the subject. Sir Winston Churchill So which one is the fanatic? Oh god. |

Riot Girl
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Posted - 2014.02.14 06:50:00 -
[49] - Quote
Goldiiee wrote:So you agree with statement A, B, but find fault in the logic of 'If A is true' and 'B is true' then 'C should be true' Maybe if you marked statements A, B and C, I'd know what you are talking about.
Quote:Do you disagree that the current mechanic of 'Concord relieves you of your ship' for criminal acts is true. Nope.
Quote:Bumping to prevent a ship from going into warp and escaping is a workaround for the aggression mechanic in High sec Yep, a workaround which doesn't break the rules and doesn't cause any game-breaking complications. It's a creative use of game tools.
Quote:the same effect as a Warp scram Nope. Oh god. |

Riot Girl
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Posted - 2014.02.14 07:14:00 -
[50] - Quote
Goldiiee wrote:most workarounds I have seen and used are eventually classified as Exploits Only the ones which break the game.
Quote:since this workaround is allowing someone to hit an 'I WIN' button while bypassing standard High Sec aggression mechanics and profiting from it ... Looks like a duck, walks like a duck, sounds like a duck... Exploit. Except bumping does none of those things.
Oh god. |
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Riot Girl
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Posted - 2014.02.14 08:41:00 -
[51] - Quote
Goldiiee wrote:Hence my quote from Sir Winston Churchill, It doesn't matter how many times the argument is given and how many ways it is described you still refuse to see the valid points given by your opposition. I feel it's more appropriately applied to yourself.
Quote:If someone is forcibly stopping you from leaving they are essentially aggressing you. No one is stopping you from leaving, they're just preventing you from travelling in the direction you want to go in. Take a detour.
Oh god. |
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